Designing for the Global Market
What does it take to make your website global? I mean technically people can already access it from anywhere if it’s a public site, so all you need is a little bit of translation from babblefish right? Wrong. Translation Believe…
First Impressions Count
First impressions are worth a lot on the web when competition is only a click away. So what first impression are you giving people when they come to your website? Does your site seem confusing, overwhelming, without focus? One of…
Integrating UX into an Agile Environment
I’ve posted about Agile previously, but each time it has been generalized reviews of the practice. So I decided it was time to really get into the nitty-gritty of what it means to practice user experience in an Agile environment….
Guess What?
One of the core principles of good design is clarity. Interactions on the web shouldn’t make your users guess. As Steve Krug’s first law of usability states “Don’t Make Me Think!”. Anytime a “guess” is brought into the equation you…
Usability Design Methods
This article discusses some of the generalized definitions and critiques of different types of usability design methodologies. Generally people tend to advocate one type or another (User Centric, or Task Centric). However, most designers will tell you that while they may…
Usability Lessons from Video Games
Much can be learned about usability through video games. Computer games, unlike computer programs are often chosen much more than required. Many users of large software applications use those applications out of need; many of these applications have few if…